
Einhardt
Name: | Einhardt |
Clone Number: | 47/48 |
Age: | 22 |
Race: | Human/Dragon Hybrid (Clone) |
D.O.B: | January 17 |
Gender: | Male |
Blood Type: | AB |
Hair Color: | Jet Black |
Eye Color: | Black |
Eye Color (Unlocked Potential): | Crimson |
Height: | 178cm |
Weight: | 61.7kg |
Affiliation: | Vangarian Organization, Vangarian Vanguard (Former), Snow Dragon Company, Carian Investigation Bureau, Department of Supernatural and Abnormal Classification Agent |
Occupation: | Soldier (Former), Investigator, Suppressor Agent |
Alignment: | Neutral Evil |
Affinity: | Holy, Demonic, Earth, Ice, Lightning, Time, Wind, Gravity, Blood, Phase III Dimensional Energy |
Relic Compatibility: | 64% |
Corruption Rate: | 100% |
Relics: | Salatras' Tear |
Relic Corrosion: | Karlgan |
Accursed Blessing: | Serenade of the Inuit: Altered Separation |
Hobbies: | ??? |
Favorite Food: | Snow Cones, Braised Pork Belly, Refried Beans, Seafood |
Favorite Drink: | Matcha Tea, Taro Milk Tea, Carbonated Drinks, Mare's Milk, Black Tea |
Likes: | Tea, Hot Springs, History Books, Cathedrals, Exploration |
Dislikes: | ??? |
Threat Level: | HE |
Theme: | Forsaken Nightmare |
Battle Theme: | Abnormality Second Warning |
Battle Theme (Accursed Blessing): | PARAISO |
Origin
Following the second batch of clones, the organization began developing a third batch with a different method compared to the first and second variants. Specifically, two would be cr
A Fallen Lineage
47 and 48 were inseparable. Even among their brothers, the twin clones would always work together. Their synchronization and combined arts exceeded any of the other clones at the time. Even when they were separated to train with the others, their performance were considered subpar by Vangarian standards. The project shifted to ensure the two clones would always be paired together; often separated to ensure the two wouldn't heavily depend on each other should they encounter scenarios where the two cannot be together.
Siege of Kaiser
By the time of the Siege of Kaiser, only twelve clones were prepared for deployment. These clones were named: Everich, Einhardt, Andreas, Gerhard, Friedrich, Vilhelm, Alexander, Veiri, Zindel, Dimitre, Renat, and Felix.
Inheritor of Destruction
Following the Siege of Kaiser, the Vangarian Organization underwent significant changes in its hierarchy and its field of operations. It reintroduced the implementation of Artificial Demon's, and established several fronts to expand its influence. This included Sabnock Corporation, Carian Investigation Bureau, Verdun Heavy Industries, and Zanmai. Einhardt and the entire Snow Dragon Company were assigned to these fronts to assist with their tasks
Personality
Einhardt displays a variety of emotions. Although there is a sense of curiosity and intrigue with his expressions and tone.
What
Abilities
Acid Resistance
Moderate Resistance to corrosive attacks.
Blade Manipulation
Blood Manipulation
The ability to manipulate ones blood. This can range from crafting weapons to even fusing this with magic. Einhardt has learnt to utilize this trait to the fullest of its ability. Even being able to create a variant of vampirism by absorbing the blood of his enemies or corpses to replenish his own blood. He can also utilize this to create blood familiars, or it can act as a parasitic weapon. Should any of his blood enter the veins of his opponents. He can control the opponent or a portion affected by his blood to manipulate to his will.However, the destructive aspect is the fusion of this art with mana. Since blood arts are related to dark magic, and often light due to its necessity for life, he can often infuse the blood with his mana to create a variety of destructive magic. From crystalized blood to even a torrent of blood capable of eviscerating his opponents a violet torrent. Yet, blood is limited, so he can only utilize these traits so long as he provides enough to enact his prowess.
Dimensional Travel
The ability to travel between worlds. He is capable of creating gateways, using them so that he can revisit certain regions as he desires. As he is aware of this power, he only uses this ability whenever his life is in danger, or when he must travel under orders of the organization.He can destroy his own gateways to prevent others from using it. And can even intrude on another's' domain regardless of their authority due to his founders' blood. This ability can be negated by divine entities or those capable of sealing dimensional abilities.
Expert Marksmanship
False Immortality
After he awakened his potential, he can no longer age. Although it's similar to eternal youth, he is not immortal. He can still be killed, as the only benefit to this passive is that he cannot die of old age.
Hybrid's Fortitude
A passive that always activates during combat. When Hybrid's Fortitude is used, his endurance is increased by 25%. Additionally, a haste passive is active during this fight. It only increases when he receives damage. The further damage is taken, his speed will only increase with each passing moment. This also includes reflexes, attack speed, and even his recovery against a heavy attack.Should a certain amount of damage be taken, the second ability will awaken in the process.
Hybrid's Fortitude: Unyielding Will
Hyper Regeneration
Lunar Immunity
Immune to time or distortion related skills.
Mana Absorption
Mana Breath
To generate and create mana by merely breathing. A dragons trait, he can either use it to assist his allies, or use it in the form of mixing it with elements such as his frost breath.He is also capable of combining it with his mana absorption. By devouring his opponents magic, he is capable of releasing a blast of raw mana. However, he cannot devour fire magic due to his natural weakness against it.
Mark of The Founder (False)
Moonlight Reflection
During the full moon, the individual can create a barrier capable of absorbing all magic, spiritual, and physical attacks. Acting as a charge to accumulate damage taken. This also can be used against divine beings and it also amplifies the effect of this skill.The duration lasts for five minutes. Once this duration expires. All absorbed damage is then reflected back at the opponent. This ability can only be used once every full moon.
Moonlight Restoration
Once a full moon, the user can draw its power to restore all damage sustain during the fight. Even debuffs or any mental related attacks will be removed regardless if the caster was of divine origin or not. Furthermore, all depleted mana, and phase energy is restored in the process.Even damage limbs or destroyed organs are restored. Can only be used once per full moon.
Phase III Dimensional Energy
A mixture of the Type I and II Phase Energy. Normally it is impossible to mix both since it requires both human and dimensional hybrids to exist. However, with modifications conducted during the cloning process, all clones within the Snow Dragon Company are capable of replicating the Type III variant.With the Type III variant, all Type I and II attacks are significantly reduced, and attacks launched by the Type III are capable of ignoring magic defenses. Since it Phase Energy was designed to combat against magic users, even magic attacks are negated once the user is coated in its energy.The significant drawback is sustaining this type of energy for prolonged periods. Because of its mixture, it takes longer for the user to replenish its energy. It also prevents the user from using any magic unless it decides to remove the coating around its body. So when confronting against certain opponents, the user must consider activating or deactivating the Phase III energy. Whether or not it can work, all varies on how it is used in combat.
Poison Immunity
Immune to all poison, venom, or any toxins that could affect the user.
Rot Immunity
Immune to rot afflicting ailments. From scarlet rot, to even ones meant to induce death.
Self-Regeneration: Dragon's Breath
Serenity's Flow
Shadow Manipulation
Unlocked Potential: Mana Realization
Relics
Salatra's Tear

Mastery Rank: | C |
Type: | Multi-purpose, Support |
Relic Type: | Artificial (Prototype) |
Length: | 52cm, 163cm when transformed into a whip |
Weight: | 7.6kg |
Range: | Standard Melee Range |
Status: | Intact |
Relic Grade: | HE |
A bone blade capable of transforming into a whip-like weapon.The relic resonates with his Lunar Arts and Serenity's Flow. This allows him to not only follow the flow of his opponent, he can also cancel his opponents attack should he strike the flow itself at its opposite direction. Even energy projectiles, or consecutive attacks are negated upon striking its flow.The relic is also known for its ability to shatter. Rather, upon shattering to fragmented pieces, Einhardt is capable of using them as projectiles, or to minimize its size. Controlling them by connecting it with his own mana. Each shard carries the same concept as its original state, but in a weaker rank.The relic itself is also capable of storing his Mana into the Fragmented aspects of the relic. When combined into a whip structure, the user can release stored reserves to create a destructive wave of raw mana. It can also resonates with the surrounding mana, to the extent it can absorbed the environment to fuel its power.Although it requires the users mana to sustain its power. The relic itself is merely an artificial prototype. Thus, the functions remain unknown for the user. Only time will tell what it can do aside from its current functions.
Relic corrosion
Karlgan

Mastery Rank: | C |
Relic Monster Category: | Grand Arcane Yaroslav |
Type: | Transformation |
Corrosion Type: | Synchornization Parasite |
Specialty: | Capable of Performing Arcane Arts, Capable of harming entities that classified as primoridal, divine, or eldritch. |
Threat Level: | HE |
A form Einhardt takes after he suffered Relic Corrosion. Since he has already survived the effects, he is capable of transforming himself into a Relic Monster.When using this form, his magic prowess and Dimensional Energy is increased significantly, becoming similar to a spellcaster. He retains the ability to use his initial relic, and can still awaken the Accursed Blessing.However, the dangers of this relic is the usage of ones own vitality. Since relic corrosion devours the life essence of its user. Einhardt can only maintain this form for a certain duration before reverting to his normal form. The amount he can maintain is approximately forty minutes per week. Should he exceed the limit, the chances of being killed by his relic increases significantly.Making it a dangerous corrosion to undertake, yet can also increase his combat prowess should he master this power.
Contract of the Unknown
A contract formed by the Dimesional Monsters. So long as he can provide a sufficient amount of Dimensional Energy, Einhardt can summon a variety of monsters to assist him in combat. These monsters can range from knight riders to even the Zubair: a high-ranking Dimensional.However, the contract is only limited to the monsters who have accepted the terms from the summoner. Otherwise, they can reject the offer unless given a certain condition satisfactory for the Dimensional itself. Since Dimensional Energy is valued, the user must provide a certain amount to maintain the familiar outside the Dimensional Zones.Should the user run out of energy, the familiars will be forced to return to their world. Furthermore, since it is difficult to replenish Dimensional Energy outside of the zones, Einhardt is cautious about using it since he relies on it for combat purposes as well.
Dragon Sovereigns' Authority (False)
The ability to command or suppress lesser Dragons. Although used against enemies of draconic blood, this is mostly used to support his brothers in combat. This can even be used to weaken lesser Dragons, or enhance the combat performance of an allied Dragon. This cannot be used against True Dragons or individuals with the same trait. Furthermore, if the individual carries the true variant, this trait is automatically negated. However, because of its existence, the user is immune to the true traits authority. Allowing them to combat the opponent without worrying about being subjected to their authority.
Hymn of the Dragon
A hymn for the primordial dragons throughout history. When initiating this trait, any dragon based magic, or even the arts itself can be recreated by the clone himself.This can range from augmenting his body into a colossal arm, to even summoning forth several dragons head to unleash a variety of elemental magic upon his opponents.This particular hymn requires a significant amount of Mana to utilize. Due to the nature of dragon magic.
Hymn of the Heretic
A hymn for the heretics throughout history. When initiating this trait, the user is capable of utilizing primordial dark magic. Furthermore, the user can utilize a variety of dark arts, catalysts, and shadow magic without needing to sacrifice mana due to the peculiar traits of his relic corrosion.
Hymn of the Saint
A hymn for the saints throughout its history. When initating this trait, the user is capable of utilizing primordial light magic.
Nihilisters' Blessing
A mental resistance trait that prevents Einhardt from being controlled by higher beings. It also allows him to harm said entities without needing to reach their level or requiring certain criteria in order to harm them.However, he must maintain his corrosion form if he desires to utilize this trait. Once he reverts back to normal, he will be unable to utilize this trait until a week passes.
Territory Creation
Einhardt is capable of creating a territory for himself to control. By using his dimensional rifts, the clone is capable of isolated his opponents into an area where he can control his arcane arts as he desires.This will always activate whenever he suffers from relic corrosion. The territory itself expands around 700 meters. And so long as his opponents remain within, their stats are lowered by 15%.This creation is destroyed should the enemy possess an Accursed Blessing, or are classified as divine beings. It also will deactivate once he is forced to revert to his normal form.
Accursed Blessing
Serenade of the Inuit: Altered Seperation




Mastery Rank: | B |
Type: | ??? |
Desire: | ??? |
Range: | Self |
Threat Level: | WaW |
To seperate the soul into two. The power to revert back to their original forms. Einhardt will revert to 47 and 48. The two twin clones who were killed prior to their fusion. While the Accursed Blessing remains active, Einhardt cannot be killed as his body will merely disappear into a different realm of existence. This due to the twin clones being the reason for him existing. As long as the twin clones are alive, Einhardt cannot exist. The only way for the clone to return to the realm of existence is to eliminate the 47 and 48. Should the twins be eliminted, Einhardt will be forced back into reality. Furthermore, he will be severely weakened. Unable to use his mana or Dimensional Energy for two days, even his physical parameters are harshly mitigated during this phase. Hence, should he activate the Accursed Blessing, he must utilize it without being vulnerable to its penalities if any enemy finds him at his weakest. While the twins remain on the field, the two possess a variety of concepts.
47
Twins created by a single soul. A nameless without unity. Under the guidance of the sun and moon, will the two souls become one. The Accursed Blessing of a false throne.

Tau


Theta
Pseudo-Ascension
Corruption Grade: | S |
Candidate Compatibility: | 52% |
Corrupt Desire: | ??? |
Threat Level: | S |
Mastery Rank: | C |
Time Until Full Corruption: | 90 minutes |
Range: | Self |
Specialty: | Capable of transforming into the False Manifestation of the 16th Einfallen Lord, capable of using any relics prior to his Falz Ascension. Relics vary whether he is Theta, or Tau. |
(Daytime): "One's Idealism cannot end war. Destruction can only end war."(Nighttime): "A recreation of the Throne of Destruction. The two halves shall become one; however, only life and death, or light and darkness can be summoned."(Daytime): "The 16th shall arise once more, all in the sake of protecting a better future. We shall become nothing more than a false manifestation of Kaminrot Verheerender".(Nighttime): "Witness the glory of the Great War. The shadows of the 16th Einfallen Lord."(Both): "Falz Ascension:
The final act displayed by the false vessel of Kaminrot Verhreender. Einhardt's fractured soul merges into a single being. His form varies upon the cycle of day and night. However, the moment the incantation is complete, that is when he becomes a potential vessel for the 16th Einfallen Lord.
The final act displayed by the false vessel of Kaminrot Verhreender. Einhardt's fractured soul merges into a single being. His form varies upon the cycle of day and night. However, the moment the incantation is complete, that is when he becomes a potential vessel for the 16th Einfallen Lord.
Relics
Illiyin and Sijjin (Theta)
Mastery Rank: | B- |
Type: | ??? |
Relic Type: | Lost Relic |
Length: | 254cm |
Weight: | 49.2kg |
Range: | Standard Melee Range |
Status: | Intact |
Twin Scythes that represent light and darkness.





Ouwo's Greatsword (Tau)
Mastery Rank: | A- |
Type: | ??? |
Relic Type: | Lost Relic |
Length: | ??? |
Weight: | ??? |
Range: | Self |
Status: | Intact |
A cursed Greatsword that originally belonged to the 16th's Vassal: Midir. The Greatsword was based on Amethysts' Greatsword wielded by its last owner. The Cursed Relic carries a carnivorous desire to devour the souls of its prey. Numerous curses is applied onto the blade itself.

Astarot's Lunar (Both)
Mastery Rank: | A- |
Type: | ??? |
Relic Type: | Lost Relic |
Length: | ??? |
Weight: | ??? |
Range: | Self |
Status: | Intact |
A Lunar Dial that unlocks the full potential of the Fallen Lineage. Since Einhardt carries the Founder's Blood via his original donor, he is capable of removing the restrictions upon his body.
A cursed Greatsword that originally belonged to the 16th's Vassal: Midir. The Greatsword was based on Amethysts' Greatsword wielded by its last owner. The Cursed Relic carries a carnivorous desire to devour the souls of its prey. Numerous curses is applied onto the blade itself.

The inheritance of the 16th seat is forever stepped in bloodshed. To understand that war and destruction will inevitably lead to their own path of ruin. To separate themselves to ensure the survival of their brethren.They shall became the Inheritor of Destruction. The false manifestation of the 16th Einfallen Lord.

Karminrot Verheerender (Fake)
To acknowledge oneself of their own insanity. The beast which dwells within their own hearts. The founder's blood that courses through their own veins. Erich's sin is selfish desires enacted upon his own loneliness. The desire to return what he once considered a precious memory. The envy and grief of losing everything because of a simple desire. Accepting his ancestral lineage, Erich awakened to the Beast's Lament. The Beast's Lament is one of the Founder's unique ability. Although not related to the Founder directly, the concept itself had passed down to him due to his lineage being an alternate variant of the Founder via his father. When active, Erich's body is overwritten into something akin to an Einfallen Lord.Using this status, it is more akin to a Falz Ascension rather than an Accursed Blessing. Erich is allowed to summon a remnant of an ancient serpent. This serpent is the remnants of an Einfallen Lord, one of fourteen that commanded an infamous faction. Due to being in its falz ascension upon death, the remnant is capable of using its original authorities inherited upon reaching complete mastery of its corruption. However, it cannot interact with the world due to it being a mere shadow of the original. To compensate this, it enforces its own abilities towards the summoner. In a sense, Erich becomes its successor by using them to its fullest extent.However, using the Einfallen Lord's abilities causes tremendous strain upon the host. The abilities inherited is only temporary, and its influence is weaker compared to the original variant. Erich can only use this Accursed Blessing once per week. Any further attempts will be fatal, and even after he uses it, he must wait approximately 36 hours. For upon releasing it his abilities will be sealed, and his physical output will be that of an ordinary human. This leaves him vulnerable, and unless he has an escape route, this Accursed Blessing can lead to his own downfall.He has only used it once, and in his current state, can only inherit the Einfallen Lord's abilities for ten minutes. Fortunately, he can utilize his other Accursed Blessing to extend the duration by ten more minutes. However, once this effect wears off, so will the other. It shows just how much the Hybrid had fallen whilst maintaining a false persona to prevent complete loss of his own reason.
Abilities
Destructive Sin
Dragon's Breath: Root Mana (Fake)
Evil of Humanity (Fake)
All Einfallen Lords are considered Evil in nature. Regardless of their alignment, contribution, or history to humanity itself. They are inherently evil by default.
Enemy of the Ascension (Fake)
A unique concept due to her being a false manifestation of the Original Einfallen Lord. Because she is merely a false existence, she is unable to inherit the relics or the originals Accursed Blessing, Falz Ascension, or True Ascension forms. She can inherit all the abilities associated with said concepts; however, their ranks are considerably lower.
One who lost their own foundation upon ascending outside of the mortal realm.
Falz Origin
An enemy to all who are are not apart of humanity. Even if all the Einfallen Lord are an Evil to Humanity, they also consider those above the mortal realm an enemy as well. This allows them to gain significant resistance to the concepts enforced by those entities, and can even overwrite their concepts by invoking their own Accursed Blessing into their domain.
Lost Origin (False)
Loveless Heart
Mark of Absolution
The severance of their own existence. Rather, the Mark of Absolution essentially eliminates their classification, history, and any attachments they once had to the mortal realm. This also prevents the higher planes of existences from being able to manipulate or control them due to the traits they once possessed prior to their ascension. In the case of Karminrot Verheerender, her Mark of Absolution eliminates any possibility of being controlled or manipulated.
Mark of the Founder (Fake)
Paradox of Nihilism
Path to Nowhere (Fake)
Primordial Mana
Protection from Death
Schrödinger's Paradox (Fake)
Separation of a Fallen Lineage
True Immortality (Fake)
War Demon's Authority: Dragon
A commanders authority. All Dragons
Relics
Reciproca Lahat Chereb
Mastery Rank: | SSS |
Type: | Demonic/Holy |
Relic Type: | Ancient Relic |
Length: | 128cm |
Weight: | ??? |
Range: | ??? |
Status: | Intact |
Fallen Flames once meant to protect the Gates of Paradise. An Ancient relic stolen by the Seventh Einfallen Lord, it had become infused with Holy and Demonic attributes from centuries of holy conflicts. Two of which were never meant to combine. Its flames comparable to even the Stars, a Darkness that can never be severed, and power to devestate entire nations with merely a swing.Its special concept enables it to counter divine and demonic relics, or relics of equivalent rank to the users Mastery. Because of its unfallible compatibility, it is difficult for relics users to combat unless they can reach the same Mastery as him. Furthermore, the Relic is capable of obscuring one's path. To prevent them from ever advancing, nor to regress. Even in the Light, the relic will forever obscure that path until it incinerates its opponent to its soul.Unfortunately, due to the user being a false form of its owner, he can only use this relic for three minutes. The flames will also damage him during this time. Once three minutes have expired, he must relinquish control of this relic before he is engulfed by its darkness and disappear into the void.




Amadioha
Race: | Amadioha Class Armored Spinel |
Gender: | ??? |
Height: | 5.3m |
Weight: | 432.5kg |
Affinity: | Earth (Physical), Type II Dimensional Energy |
Specialty: | Immune to all Non-Physical attacks. |
Combat Role: | Frontline Assault |
A variant of Dimensional Monsters that prioritized close quarters combat over anything else.

Calyptra
Race: | Calyptra Class Parasites |
Gender: | ??? |
Height: | 185.4cm |
Weight: | 83.5kg |
Affinity: | Earth (Poison), Dark, Fire, Curses, Type II Phase Force |
Specialty: | Capable of infecting prey via fluid transmission. Said infected will transform into a Calyptra unless they kill the one that infected them. Capable of reproducing at an alarming rate. |
Combat Role: | Defense |
Parasitic monsters that dwell within the Forneus



Dianmu
Race: | Dianmu Class War Hedgehog |
Gender: | ??? |
Height: | 43cm |
Weight: | 1.4kg |
Affinity: | Water, Type II Phase Force, Lightning, Earth (Poison), |
Specialty: | Capable of Disrupting and Manipulation electrical equipment. Operates a VE-1 Combat Android |
Combat Role: | Ambush, Frontline Support |
Parasitic monsters that dwell within the Forneus
Specification | |
---|---|
Model: | VE-1 Combat Android |
Armament: | 2x1 30mm Z-12 Autocannon, 2 Railgun arm, 1 Vishra C-2 Shield Generator |
Height: | 5.7m |
Weight: | 391kg |
Specialty: | Carries special electronic warfare designed to work alongside the Dianmu. |
Compartment: | 1 |
Combat Role: | Frontline |
Numbers Built: | 93,100 |
A combat android manufactured by the Seung Federation based on stolen designs from the Black Phoenix. Although the Dimensionals never relied on the production of combat androids, a number of them were built for the usage of the weaker monsters. The Dianmu were given such models to operate. Due to the Diamnu's ability to manipulate electrical equipment, the VE-1 models were widely used by these types of monsters.Providing decent agility and combat power, the VE-1 models railgun systems were designed to fire dimensional energy from concentrated blasts, to even as a linear cannon. They were designed to combat other war machines from long range. This is not because of design issues, rather it was accounted for the weak combat prowess the Dainmu possessed. So if it was forced to fight at close range, the only defense it carried were the autocannons strapped to its shoulders.After the Great War, most of the VE-1 models were destroyed to prevent them from falling to enemy hands. Only a small batch of these units were left behind in the event they were redeployed by another foreign power. Although outdated and rendered obsolete to newer variants. The VE-1 units proceed decent Anti-Armor and Infantry support in an endless war within the stricken land.


Pagunseong
Race: | Pagunseong Class Blader |
Gender: | Male |
Height: | 147cm |
Weight: | 54.2kg |
Affinity: | Water, Type II Phase Force, Lightning, Earth (Poison), |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

Pagunseong
Race: | Pagunseong Class Blader |
Gender: | Male |
Height: | 147cm |
Weight: | 54.2kg |
Affinity: | Water, Type II Phase Force, Lightning, Earth (Poison), |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

Pagunseong
Race: | Pagunseong Class Blader |
Gender: | Male |
Height: | 147cm |
Weight: | 54.2kg |
Affinity: | Water, Type II Phase Force, Lightning, Earth (Poison), |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

Pagunseong
Race: | Pagunseong Class Blader |
Gender: | Male |
Height: | 147cm |
Weight: | 54.2kg |
Affinity: | Water, Type II Phase Force, Lightning, Earth (Poison), |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

Kartikeya
Race: | Kartikeya Dimensional Beast (Artificial) |
Gender: | ??? |
Height: | 192.7cm |
Weight: | 93.3kg |
Affinity: | Type I Phase Force |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

Kartikeya
Race: | Kartikeya Dimensional Beast (Artificial) |
Gender: | ??? |
Height: | 192.7cm |
Weight: | 93.3kg |
Affinity: | Type I Phase Force |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

A special familiar
Waziya
Race: | Waziya Class Queen |
Gender: | Female |
Height: | 279cm |
Weight: | ??? |
Affinity: | Gravity, Ice, Dark, Light, Energy Manipulation, Mental Corruption, Curses, Type II Phase Force |
Specialty: | Capable of inducing hallucinations, corrupt weaker opponnets, and command a group of dimensionals to protect it. |
Combat Role: | Support |

A special familiar
Moryana
Race: | Moryana Class Parasites |
Gender: | ??? |
Height: | 103cm |
Weight: | 12.5kg |
Affinity: | Wind, Gravity, Earth (Poison), Type II Phase Force |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |

ides
Name: | Ides |
Race: | ??? |
Gender: | Male |
Height: | 4.2m |
Weight: | ??? |
Affinity: | Wind, Earth, Fire, Water, Type II Phase Force |
Specialty: | Capable of enhancing all Beast Type Monsters with its roar. |
Combat Role: | Frontline Assault |
















Nommos
A special familiar
Name: | Nommos |
Race: | Riga-Class Aquamarine Monster |
Gender: | Male |
Height: | 147cm |
Weight: | 54.2kg |
Affinity: | Water, Type II Phase Force, Electric, Earth (Poison) |
Specialty: | Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain |
Combat Role: | Ambush, Frontline Support |
Abilities
Incorporeal Body (Water)
Incorporeal Body (Water)



Nuada
Originally one of the Founders of the Seung Federation, Nuada was the commander of the Yaroslav and Kryzalid class dragons that were deployed during the Great War. An excellent commander, and a wise member, they were responsible for the conquest of the European nations.They're also one of the few commanders capable of fighting the Black Phoenix officers, and even the Einfallen Lords prior to their ascension. It is due to their prowess and leadership the Seung Federation were able to lead numerous victories under their authority. The secret to their power is that he inherited both the Type I and II Phase Force. This rendered them essentially impossible to kill, nor could conventional methods involving the supernatural could work on them. However, out of fear they could usurp the throne, some of the Seung Federation members launched an assassination attempt.Using another dragon that possessed the Type III Phase Force, they managed to kill Nuada and appoint the killer as the new leader. Unfortunately, the new dragon lord rebelled against his conspirators and launched a civil war which resulted in the devastation of the Dragon Race. The Seung Federation also suffered significant losses, and gradually led to its downfall. Nuada's corpse went missing afterwards, only to be uncovered by the Vangarian Organization's 5th Visgroth Battalion.Due to the tremendous energy it possessed, the undead dragon reawakened and annihilated the majority of the Battalion. The Snow Dragon Company were deployed to suppress the Dragon before it could cause havoc upon the other nations. Because the clones were Type III Phase users, they could combat Nuada without suffering any issues against them. It is also during this battle Einhardt utilizied his Pseudo-Ascension and defeated Nuada.Sensing the clone possessed the 16th Lord's essence, Nuada forged a contract to be summoned by him. Should Nuada ever be summoned, the destruction it will create will result in numerous casualties.
Name: | Nuada |
Race: | Undead Dimensional Dragon |
Gender: | Male |
Height: | 134.4m |
Weight: | ??? |
Affinity: | Demonic, Holy, Wind, Earth, Electric, Fire, Ice, Death, Curses, Type III Pase Force, |
Specialty: | ??? |
Combat Role: | Frontline |
Abilities
Homologous body
Incorporeal Body (Water)



Forneus
A special familiar
Name: | Veles |
Race: | Forneus Class Dimensional Beast |
Gender: | Androgynous |
Height: | 74.2m |
Weight: | ??? |
Affinity: | Wind, Gravity, Holy, Earth (Poison) Type II Dimensional Energy |
Specialty: | Capable of spawning and deploying numerous Calyptra Class Dimensionals. Capable of summoning lesser Forneus Class Dimensionals. |
Combat Role: | Aerial Support, Kamikaze |
Abilities
Incorporeal Body (Water)
Incorporeal Body (Water)



Zubair
A special familiar
Name: | Zubair |
Race: | Zhenya Lord |
Gender: | ??? |
Height: | 38.9m |
Weight: | ??? |
Affinity: | Demonic, Holy, Wind, Fire, Death, Time, Gravity, Psychic |
Specialty: | Capable of summoning numerous Zhenya cultists. Capable of summoning Veles or Nommos |
Combat Role: | Support, Summoner |
Abilities
Incorporeal Body (Water)
Incorporeal Body (Water)



Astrid Seifert Schwartz
A special familiar
Name: | Astrid Seifert Schwartz |
Race: | Astaorth-Class: Dimensional Dragon |
Race: | Unknown |
Gender: | Female |
Height: | 178cm |
Weight: | Classified |
Affinity: | Demonic, Holy, Fire, Ice, Soul, Earth, Time, Gravity, Death, Type III Phase Force |
Specialty: | Capable of wielding Reciproca Lahat Chereb without any demerits. |
Combat Role: | Overwhelming Firepower |
Combat Theme: | Binah battle 3 |
Abilities
Incorporeal Body (Water)
Incorporeal Body (Water)
equipment
Melee Weapons
Curved Greatsword
Urumi
Tonfa
Longbow
Firearms
UMP45 Submachine Gun
HK416 Assault Rifle
FN Five-SeveN Pistol

SC-A14 Augustus Assault Rifle
Specification | |
---|---|
Type: | Assault Rifle/Carbine |
Manufacturer: | Sabnock Corporations |
Designer: | Adrian Newton |
Length: | 1240mm |
Barrel Length: | 430mm |
Weight: | 11.5kg |
Cartridge: | 5.56×45mm Vulcan Rounds or 7.62×39mm cartridges |
Rate of Fire: | 810 rounds/min |
Effective Firing Range: | 840 m |
Muzzle Velocity: | 837 m/s |
Shot Capacity: | 30 per Magazine, 100-round detachable Delta D-Mag |
Numbers Manufactured: | 89,490 |
A standard issued assault rifle distributed to soldiers of the Vangarian Organization. Compared to other assault rifles, this is considered average in terms of firepower and caliber. What sets this model apart from current firearms is the special Vulcan rounds. The Vulcan rounds possess a special corrosion element that activates upon impact. When it hits metal, the substance is designed to weaken the molecular structures of metallic materials upon impact. This allows for the bullets to weaken the enemy armor effectiveness for the Anti-Tank weapons to guarantee an effective kill. The rifle can also utilize any existing accessories other weapons use. From Night Vision to Grenade Launcher attachments. It all varies upon the situation of the battlefield.In addition to corrosion, the bullets are also designed to pierce mana related defenses, and slime related armor. This allows it to be considered an Anti-Mage weapon and is used by most infantry within the Vangarian Organization. The weapon can also be modified to either carry standard NATO cartridges, or Soviet 7.62×39mm cartridges. Regardless of the cartridge, the Vangarian Organization developed two types of the Vulcan ammunition.However, because of limited resources and manufacturing capabilities, it cannot fully replace the current equipment used by the Organization. Garrisons, and elite units are prioritized with the usage of this rifle until more can be manufactured to replace all current assault rifles with this ones.
Variants of the SC-A14 Assault Rifle
SC-A14TH: Modified to utilize thermal heat sensors and heartbeat monitors
SC-A14C: Improved Stabilizers, Extended Range, Weight Reduction by 0.9kg

SC-N7 Neris Sniper Rifle
Specification | |
---|---|
Type: | Sniper Rifle |
Manufacturer: | Sabnock Corporations |
Designer: | Adrian Newton |
Length: | 1450mm |
Barrel Length: | 770mm |
Weight: | 16.1kg |
Cartridge: | 11.30×60mm Riga Rounds |
Rate of Fire: | 50 rounds/min |
Effective Firing Range: | 1.5 km |
Muzzle Velocity: | 1,130 m/s |
Shot Capacity: | 15 per Magazine |
Numbers Manufactured: | 1,577 |
A sniper rifle designed by Sabnock Corporation with the intent to pierce even heavily armored targets. Despite being a sniper rifle, it is more akin to an Anti-Tank Rifle due to the caliber of the rounds. It's size and weight renders it difficult to carry, and is more designed for long range support and assassinations rather than infantry use. Only those with exceptional marksmanship are capable of using this rifle. Even within the Vangarian Vanguard, only selected snipers are allowed to use it.In contrast to the bulky appearance, the rifle carries high-velocity armor-piercing rounds that are designed to even pierce armored tanks due to the same corrosion rounds the Vulcan rounds were known for. The only difference between the Vulcan and Riga ammunition is the type of contents used in the bullet itself. Although Vulcan and Riga carry the same corrosion effect, the tips of the Riga Rounds are laced with the same Hadron technology found on the Black Phoenix weaponry. This improves the penetration capabilities; however, it is not as powerful since it lacks overall firepower compared to the same one used by the V-17 AT Lance. This meant the bullet must aim at precise locations to maximize its Anti-Tank role. This meant aiming for the Ammunition rack, the Crew, or any modules to significantly reduce the targets efficiency.The Sniper Rifle was developed in limited numbers to prevent them from falling into enemy hands. Only Marksman's are allowed to use this weapon on the battlefield.

SC-G1 Rifle
Specification | |
---|---|
Type: | Sniper Rifle/Gunblade (Prototype) |
Manufacturer: | Sabnock Corporations |
Designer: | ??? |
Length: | 1740mm |
Blade Length: | 590mm |
Barrel Length: | 810mm |
Weight: | 22.1kg |
Cartridge: | 11.30×60mm Riga Rounds |
Rate of Fire: | 70 rounds/min |
Effective Firing Range: | 1.83 km |
Muzzle Velocity: | 1,410 m/s |
Shot Capacity: | 10 per Magazine |
Numbers Manufactured: | 1 |
A prototype Rifle designed for Einhardt to use. Compared to the standard SC-N7 variants, this particular was designed solely on range and piercing capabilities. This rifle was also custom-built, constructed with a special Var material that allows mana to be poured into the rifle itself.When poured into the rifle, it is capable of operating similar to a charged particle cannon. This allows for the individual to fire a power shot of concentrated mana. This allows it to ignore enemy armor, and is even capable of disrupting the flow of mana. The duration depends on the amount of mana invested into the rifle itself.In the event the rifle runs out of ammunition, or if the user is forced into close quarters, the weapons can also act akin to a blade. Using the same High-Frequency technology applied to their current weapons, the blade can easily destroy armor or slime related defenses. Despite it being a prototype, it will inevitably replace the SC-N7 models once combat trials have been reported by Einhardt himself.

V-17 Anti-Tank Lance
Specification | |
---|---|
Manufacturer: | ZilXian Corps |
Designer: | ??? |
Length: | 3833mm |
Caliber: | 155mm |
Weight: | 122.5kg |
Shell Weight: | 53.1kg |
Effective Firing Range: | 2.9km |
Muzzle Velocity: | 2,113m/s |
Shot Capacity: | 1 |
Numbers Built: | 283,000 |
The legendary Anti-Tank Weapon developed by the Black Phoenix. During the Great War, the standard Anti-Tank weaponry were considered useless against the more advanced models of armored units. Regardless of where the enemy fired, the armor was durable enough to withstand numerous hits, even at its weakest points. Only another armored unit of the same tier could destroy it, and the proposed an issue for the Black Phoenix prior to its emergence as a dominant power.The V-17 was constructed in response to this problem. When used, the shell uses a special ammunition type that upon impact, acts akin to a wave surge. Overheating the enemy vehicle, it liquefies most metal aside from concrete, and ruptures fuel and cooling systems. In a sense, the armored vehicle or object melts the enemy from within their vehicle, leaving them either warped beyond repair or destroyed. Having a variety of ammunition types, it can also fit the role of Infantry support during advances or against fortified defenses. Due to its destructive capabilities by enhancing its power with magic, the V-17 were considered a severe threat for ground forces that special protocols were made to deal with soldiers carrying an AT Lance.The significant issue is the weight and size of the weapon itself. Since it requires abnormal strength to carry and endure the recoil, not many are capable of using the weapon without specialized training to properly use one. Furthermore, the size prevents it from being used in close quarters, and can stand out due to its appearance. Despite this, many factions have attempted to use this weapon due to its reliability and effectiveness as a Tank Killer. Even after the Black Phoenix have long since dissolved, the weapon continues to be used by certain organizations.

SC-1 'Forneus' Anti-Tank Lance
Specification | |
---|---|
Manufacturer: | Sabnock Corporation |
Designer:: | Nelson |
Length: | 3110mm |
Caliber: | 105mm |
Weight: | 258kg |
Shell Weight: | 34.9kg |
Effective Firing Range: | 1.9km |
Muzzle Velocity: | 1,489m/s |
Shot Capacity: | 5-Clip Magazine |
Numbers Built: | 319 |
Although considered an Anti-Tank Lance, the Forneus is more akin to the standard Rocket-Propelled Launchers in how it is wielded. The caliber of the Anti-Tank weapons is considerably weaker, yet is compensated by carrying five shells that are located at the back of the lance. In addition to the extra ammunition capacity, the SC-1 boosts far better stability, mobility, and possesses a frontal shield to protect the user from incoming shrapnel when firing at close range.The Vangarian Organization had developed this weapon based on the necessity of quantity rather than focus on the firepower itself. This allowed the weapon to carry five shells; however, this also increased the weight of the weapon significantly.

W-1 Anti-Tank Lance
Specification | |
---|---|
Length: | Wilburt Industries |
Designer: | ??? |
Length: | 4490mm |
Caliber: | 220mm |
Weight: | 292.1kg |
Shell Weight: | 63.9kg |
Effective Firing Range: | 3.4km |
Muzzle Velocity: | 2,589m/s |
Shot Capacity: | 1 |
Numbers Built: | 240 |
Support
Gaia Mod III. Battle Armor
Specification | |
---|---|
Manufacturerer: | Sabnock Corporation |
Affiliation: | Vangarian Organization |
Designer: | ??? |
Armor Type: | Combat Armor Uniform |
Weight: | 21.7kg |
Armor Materials: | ??? |
Numbers Built: | 90 |
Trivia
During his spare time, aside from physical training or cultivation techniques, he crafts his own talismans. Often relying on arithmetic formulas to consider how to use certain formations.
Despite being disciplined with the sword, if his opponent is the type that prefers brute strength. Erich will also act the same
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