Einhardt

Name:Einhardt
Age:19
Race:Human-Dragon Hybrid (Clone)
D.O.B:March 30
Gender:Male
Blood Type:AB
Hair Color (Daytime):Ashen White
Hair Color (Nightfall):Jet Black
Eye Color (Daytime):Silver
Eye Color (Nightfall):Crimson
Eye Color (Kaminrot Verheerender):Pale Gold (Fake)
Height:200.7cm
Height (Kaminrot Verheerender):178cm (Fake)
Weight:64.2kg
Affiliation:Vangarian Vanguard, Snow Dragon Company, 5th Visgroth Battalion[Dissolved], CIB: Nevsky Squad, Zanmai: 2nd Heavy Armored Brigade, Clone Subject I-E
Occupation:Mercenary, Soldier, Assassin, Informant, Communication Operator, Demolition Expert
Alignment:Chaotic Neutral/Neutral Evil
Affinity:Ice, Light, Holy, Dark, Demonic, Time, Soul, Spacial/Dimensional, Gravity, Type III Phase Force
Relic Compatibility:64%
Relic Compatibility (Kaminrot Verheerender):100%
Corruption Rate:55%
Corruption Rate (Kaminrot Verheerender):100%
Relics:Salatras' Tear, Petragrith's Bow
Relics (Pseudo-Ascension):Illiyin and Sijjin, Astarot's Mark
Relics (Kaminrot Verheerender):Reciproca Lahat Chereb
Accursed Blessing:Serenade of the Inuit: Altered Seperation
Falz Ascension:??? (Psuedo-Ascension)
Hobbies:Archery, Researching Dark Magic, Practicing Tea ceremonies, Studying Taosim, Gaming, Learning Various lost arts
Favorite Food:Snow Cones, Braised Pork Belly, Refried Beans, Seafood
Favorite Drink:Matcha Tea, Taro Milk Tea, Carbonated Drinks, Mare's Milk, Black Tea
Likes:Tea, Hot Springs, History Books, Cathedrals, Exploration
Dislikes:???
Theme:In search for the next battlefield
Battle Theme:Doesn't much matter
Battle Theme (Accursed Blessing):Abnormality Second Warning
Battle Theme (Pseudo-Ascension):PARAISO
Battle Theme (Karminrot Verheerender (Fake):Lord of Ashes


Origin

Cloning wasn't an uncommon method utilized during the Great War. During the gradual fall of the Black Phoenix, they began to implement cloning facilities in an attempt to bolster whatever forces remained under their jurisdiction. Using the Founders blood as a basis, they began to create clones whom would obey their instructions and fight the opposition with no signs of hesitation, or cowardice. These clones had a short lifespan, yet possessed high combat potential against their enemies.It should be noted these clones were produced in mass batches.

A Fallen Lineage

Siege of Kaiser

By the time of the Siege of Kaiser, only twelve clones were prepared for deployment. These clones were named: Everich, Einhardt, Andreas, Gerhard, Friedrich, Vilhelm, Alexander, Veiri, Zindel, Dimitre, Renat, and Felix.

Inheritor of Destruction

Following the Siege of Kaiser, the Vangarian Organization underwent significant changes in its hierarchy and its field of operations. It reintroduced the implementation of Artificial Demon's, and established several fronts to expand its influence. This included Sabnock Corporation, Carian Investigation Bureau, Verdun Heavy Industries, and Zanmai. Einhardt and the entire Snow Dragon Company were assigned to these fronts to assist with their tasks



Personality

As the first of his brethren, Einhardt is quite aware of his responsibilities and how to provide an example to the other clones produced after him. Intuitive, Strong, and Strict, he uses his position within the Organization at his fullest. Commanding the other units, fulfilling espionage tactics, as well as conducting assassination missions. He is a hard-working individual that prefers results on the front lines rather than upon the overall operation. Believing that each individual can change the outcome of the battlefield.Aside from his disposition, he is quite relaxed outside of his paramilitary activities. From studying to even playing games. These hobbies were permitted by the organization so long as he conducts his tasks. He is considerate, and respects others that are stronger than him. Even against his opponents, Einhardt does not resort to underhanded tactics, following some sense of honor that the Accursed Bloodline once demonstrated in the past. He does not bully the weak, yet he is willing to protect them as it is the nature of the strong to follow the weak. He cares for the weak, yet desires for them to improve due to some of his more hidden desires.However, just with the curse itself, Einhardt carries immense bloodlust when his body grows excited from the thrill of combat. When this occurs, he is the type that enjoys toying with his prey. From stalking them to even outright torturing them until he was satisfied. A sadistic streak underneath the face of his strict demeanor. Although he can suppress it, it doesn't mean he won't vent it upon some innocent soul. This has gotten him into disciplinary actions. Yet, he continues since it is in his blood; rather, all the clones to feel the excitement of the battlefield.



Abilities

  • Acid Resistance

Moderate Resistance to corrosive attacks.

  • Blade Projection

The ability to project energy blades. Can only be used during the daytime, or when his Accursed Blessing is activated.While this ability is active, Einhardt can project a variety of blades based on his choice. From polearms to greatswords, he can further enhance the projected weapons with elements of his affinity. After learning some Taoist arts, he can utilize the blade as a means of transport to avoid using the levitation skill or any mana based skilled.This ability requires Phase Energy to utilize its effect.

  • Blade Manipulation

Having learnt to summon and utilize projected blades, Einhardt has further control of its movement by manipulating its Phase Energy with his own Mana. Similar to how one's uses telekinesis, he can freely manipulate its movement to conduct ambush maneuvers, or strike an opponents blindspot.This ability requires significant concentration. Often Serenity's Flow is used to further improve the effects of energy manipulation.

  • Blood Manipulation

A cursed art developed by the Fallen Lineage. Capable of using his own blood as an offensive weapon, it can be used in a variety of methods based on the users ideas. Furthermore, certain spells or rituals can be created by infusing mana and Phase Energy into the blood itself.The amount is limited to the blood he carries, yet he can restore blood by infecting his opponents with his own.

  • Cognitive Foresight

  • Dimensional Manipulation

  • Dimensional Travel

  • Energy Manipulation

  • Expert Marksmanship

  • False Immortality

  • Hybrid's Fortitude

  • Hybrid's Fortitude: Unyielding Will

  • Hyper Regeneration

  • Ice Manipulation

  • Infallible Dance (Nightfall)

  • Lunar Immunity

Immune to time or distortion related skills.

  • Mana Absorption

  • Mana Breath

  • Mana Drain

  • Mark of The Founder (False)

  • Moonlight Reflection (False - Nightfall)

  • Moonlight Restoration (False - Nightfall)

  • Phantylia's Phantasm

  • Poison Immunity

  • Rot Immunity

  • Self-Regeneration: Dragon's Breath

  • Serenity's Flow

  • Shadow Manipulation (Nightfall)

  • Shared Senses: Cognition

  • Splintered Soul

  • Taoism Arts (Daytime)




Relics


Salatra's Tear

Mastery Rank:C
Type:Multi-purpose, Support
Relic Type:Artificial (Prototype)
Length:Nagakiba: 177cm, Curved Greatsword: 224cm
Weight:Nagakiba: 10.7kg, Curved Greatsword: 92.4kg
Range:Standard Melee Range
Status:Intact

A pair of relics manufactured by the Vangarian Organization as part of Project Alternative. It is considered a prototype with the intent of testing two types of concepts within a single relic. The Relic comes in two different appearances. One that is a Nagakiba, and the other a Curved Greatsword. Both can be wielded and each one possess a different concept. The effects are:

  • 1. Nagakiba

A elongated katana with the ability to absorb mana from its opponent. In addition to this, the Nagakiba prevents Einhardt from being affected by mental related attacks and corruption. However, this does not protect him from corruption caused by using relics.The relic also resonates with his Lunar Arts and Serenity's Flow. This allows him to not only follow the flow of his opponent; however, he can also cancel his opponents attack should he strike the flow itself at its opposite direction. Even energy projectiles, or consecutive attacks are negated upon striking its flow.The relic is also known for its ability to shatter. Rather, upon shattering to fragmented pieces, Einhardt is capable of using them as projectiles, or to minimize its size. Controlling them by connecting it with his own mana. Each shard carries the same concept as its original state, but in a weaker rank. He must not affected by Invigorating bloodlust; otherwise, he will not be able to maximize the relics effectiveness.

  • 2. Curved Greatsword

A blade designed to maximize the raw output of the users mana. Combining the Nagakiba's effect, the Greatsword is capable of releasing devestation waves of destructive mana is one of the few artificial relics capable of chanelling forth both demonic and holy attributes.In addition to its firepower, the blade's function is to grand the wielder the ability to levitate and resonate with their own energy. The blade is also indestructible, and can assist the user when receiving attacks he is unable to evade or deflect. The relics resonates significantly with Invigorating bloodlust.When consumed by his bloodlust, his physical attributes increase alongside being able to ignore his opponents defenses. Furthermore, the relic is capable of cutting through anything within its path. Relics of higher ranking, or divine and demonic relics are capable of resisting the blades effects. However, blocking this relic can also corrupt them. Causing their rank to lower until it essentially equivalent or lower to the relic itself.This relic cannot be used at its fullest potential if Einhardt is completely concentrated and has activated Serenity's Flow.


Petragrith's Bow

Mastery Rank:A
Type:Multi-Purpose
Relic Type:Artificial
Length:154cm
Weight:34.4kg
Range:Long Range
Status:Intact

A recurved bow constructed by the Vangarian Organization. Similar to how Salatra's Tear was created, this relic was designed for the Nightfall variant to wield in combat. When the relic is active, Einhardt's senses are enhanced significantly. Furthermore, the relic allows him to always hit his mark. The concept allowing him to always aim for his target regardless of their position and distance.The arrows it uses involves a fragment his life essence. The arrow is capable of piercing any armor, and can drain an opponents mana so long as it remains within their flesh to restore his own. The arrows can also be laced with elements, or even his own blood to amplify certain skills or abilities that require certain criteria's to be met. In addition to this, he can shoot multiple arrows at once, so long as he carries enough essence to use the relic itself.Should he be forced to engage at close range, the bow is capable of breaking into two pieces. Both pieces acting similar to a Tonfa, yet are designed to kill due to the bladed edges of the weapon. The blades carry the same concept as Salatra's Tear, yet is unable to copy the enhancement mechanic that applies to his own allies.Although it cannot act as a support role, it can be considered an interesting relic when it is paired up with the other relic.



Accursed Blessing

Serenade of the Inuit: Altered Seperation

Twins created by a single soul. A nameless without unity. Under the guidance of the sun and moon, will the two souls become one. The Accursed Blessing of a false Einfallen lord.

When the two have become one, their souls will become intertwined by fate. The recreation of Karminrot Verheerender will finally emerge. The true value of their existence is finally unveiled.

Mastery Rank:B
Type:???
Desire:???
Range:Self

A blood ritual is performed, a formation designed to solely orchestrate a ritual. The purpose of this ritual is to separate the fractured souls into their own bodies rather than shift between the two during the day and night. While this Accursed Blessing is active, the two are capable of wielding the others relics.Furthermore, the limiters meant to control their Mana and Phase Energy shatters upon activation. The two now capable of unleashing their full potential by using each others abilities, senses, and sychronization to their advantage. Aside from this, Einhardt can use Lunar Dial without requiring a cooldown, and can shift the flow of time to either become day or night to enhance either of the halves abilities.Should either die during combat, so long as the other fragment remains alive neither can die and are capable of reviving within ten minutes of their passing. The exception being the enemy capable of destroying or absorbing their souls.


Twins created by a single soul. A nameless without unity. Under the guidance of the sun and moon, will the two souls become one. The Accursed Blessing of a false throne.

Tau


Theta

Pseudo-Ascension

Corruption Grade:S
Candidate Compatibility:52%
Corrupt Desire:???
Threat Level:S
Mastery Rank:C
Time Until Full Corruption:90 minutes
Range:Self
Specialty:Capable of transforming into the False Manifestation of the 16th Einfallen Lord, capable of using any relics prior to his Falz Ascension. Relics vary whether he is Theta, or Tau.

(Daytime): "One's Idealism cannot end war. Destruction can only end war."(Nighttime): "A recreation of the Throne of Destruction. The two halves shall become one; however, only life and death, or light and darkness can be summoned."(Daytime): "The 16th shall arise once more, all in the sake of protecting a better future. We shall become nothing more than a false manifestation of Kaminrot Verheerender".(Nighttime): "Witness the glory of the Great War. The shadows of the 16th Einfallen Lord."(Both): "Falz Ascension: Todesloser Drache der Zerstörung"

The final act displayed by the false vessel of Kaminrot Verhreender. Einhardt's fractured soul merges into a single being. His form varies upon the cycle of day and night. However, the moment the incantation is complete, that is when he becomes a potential vessel for the 16th Einfallen Lord.

The final act displayed by the false vessel of Kaminrot Verhreender. Einhardt's fractured soul merges into a single being. His form varies upon the cycle of day and night. However, the moment the incantation is complete, that is when he becomes a potential vessel for the 16th Einfallen Lord.

Relics

Illiyin and Sijjin (Theta)

Mastery Rank:B-
Type:???
Relic Type:Lost Relic
Length:254cm
Weight:49.2kg
Range:Standard Melee Range
Status:Intact

Twin Scythes that represent light and darkness.

Ouwo's Greatsword (Tau)

Mastery Rank:A-
Type:???
Relic Type:Lost Relic
Length:???
Weight:???
Range:Self
Status:Intact

A cursed Greatsword that originally belonged to the 16th's Vassal: Midir. The Greatsword was based on Amethysts' Greatsword wielded by its last owner. The Cursed Relic carries a carnivorous desire to devour the souls of its prey. Numerous curses is applied onto the blade itself.

Astarot's Lunar (Both)

Mastery Rank:A-
Type:???
Relic Type:Lost Relic
Length:???
Weight:???
Range:Self
Status:Intact

A Lunar Dial that unlocks the full potential of the Fallen Lineage. Since Einhardt carries the Founder's Blood via his original donor, he is capable of removing the restrictions upon his body.

A cursed Greatsword that originally belonged to the 16th's Vassal: Midir. The Greatsword was based on Amethysts' Greatsword wielded by its last owner. The Cursed Relic carries a carnivorous desire to devour the souls of its prey. Numerous curses is applied onto the blade itself.

The inheritance of the 16th seat is forever stepped in bloodshed. To understand that war and destruction will inevitably lead to their own path of ruin. To separate themselves to ensure the survival of their brethren.They shall became the Inheritor of Destruction. The false manifestation of the 16th Einfallen Lord.

Karminrot Verheerender (Fake)

To acknowledge oneself of their own insanity. The beast which dwells within their own hearts. The founder's blood that courses through their own veins. Erich's sin is selfish desires enacted upon his own loneliness. The desire to return what he once considered a precious memory. The envy and grief of losing everything because of a simple desire. Accepting his ancestral lineage, Erich awakened to the Beast's Lament. The Beast's Lament is one of the Founder's unique ability. Although not related to the Founder directly, the concept itself had passed down to him due to his lineage being an alternate variant of the Founder via his father. When active, Erich's body is overwritten into something akin to an Einfallen Lord.Using this status, it is more akin to a Falz Ascension rather than an Accursed Blessing. Erich is allowed to summon a remnant of an ancient serpent. This serpent is the remnants of an Einfallen Lord, one of fourteen that commanded an infamous faction. Due to being in its falz ascension upon death, the remnant is capable of using its original authorities inherited upon reaching complete mastery of its corruption. However, it cannot interact with the world due to it being a mere shadow of the original. To compensate this, it enforces its own abilities towards the summoner. In a sense, Erich becomes its successor by using them to its fullest extent.However, using the Einfallen Lord's abilities causes tremendous strain upon the host. The abilities inherited is only temporary, and its influence is weaker compared to the original variant. Erich can only use this Accursed Blessing once per week. Any further attempts will be fatal, and even after he uses it, he must wait approximately 36 hours. For upon releasing it his abilities will be sealed, and his physical output will be that of an ordinary human. This leaves him vulnerable, and unless he has an escape route, this Accursed Blessing can lead to his own downfall.He has only used it once, and in his current state, can only inherit the Einfallen Lord's abilities for ten minutes. Fortunately, he can utilize his other Accursed Blessing to extend the duration by ten more minutes. However, once this effect wears off, so will the other. It shows just how much the Hybrid had fallen whilst maintaining a false persona to prevent complete loss of his own reason.

Abilities

  • Destructive Sin

  • Dragon's Breath: Root Mana (Fake)

  • Evil of Humanity (Fake)

All Einfallen Lords are considered Evil in nature. Regardless of their alignment, contribution, or history to humanity itself. They are inherently evil by default.

  • Enemy of the Ascension (Fake)

A unique concept due to her being a false manifestation of the Original Einfallen Lord. Because she is merely a false existence, she is unable to inherit the relics or the originals Accursed Blessing, Falz Ascension, or True Ascension forms. She can inherit all the abilities associated with said concepts; however, their ranks are considerably lower.

One who lost their own foundation upon ascending outside of the mortal realm.

  • Falz Origin

An enemy to all who are are not apart of humanity. Even if all the Einfallen Lord are an Evil to Humanity, they also consider those above the mortal realm an enemy as well. This allows them to gain significant resistance to the concepts enforced by those entities, and can even overwrite their concepts by invoking their own Accursed Blessing into their domain.

  • Lost Origin (False)

  • Loveless Heart

  • Mark of Absolution

The severance of their own existence. Rather, the Mark of Absolution essentially eliminates their classification, history, and any attachments they once had to the mortal realm. This also prevents the higher planes of existences from being able to manipulate or control them due to the traits they once possessed prior to their ascension. In the case of Karminrot Verheerender, her Mark of Absolution eliminates any possibility of being controlled or manipulated.

  • Mark of the Founder (Fake)

  • Paradox of Nihilism

  • Path to Nowhere (Fake)

  • Primordial Mana

  • Protection from Death

  • Schrödinger's Paradox (Fake)

  • Separation of a Fallen Lineage

  • True Immortality (Fake)

  • War Demon's Authority: Dragon

A commanders authority. All Dragons

Relics

Reciproca Lahat Chereb

Mastery Rank:SSS
Type:Demonic/Holy
Relic Type:Ancient Relic
Length:128cm
Weight:???
Range:???
Status:Intact

Fallen Flames once meant to protect the Gates of Paradise. An Ancient relic stolen by the Seventh Einfallen Lord, it had become infused with Holy and Demonic attributes from centuries of holy conflicts. Two of which were never meant to combine. Its flames comparable to even the Stars, a Darkness that can never be severed, and power to devestate entire nations with merely a swing.Its special concept enables it to counter divine and demonic relics, or relics of equivalent rank to the users Mastery. Because of its unfallible compatibility, it is difficult for relics users to combat unless they can reach the same Mastery as him. Furthermore, the Relic is capable of obscuring one's path. To prevent them from ever advancing, nor to regress. Even in the Light, the relic will forever obscure that path until it incinerates its opponent to its soul.Unfortunately, due to the user being a false form of its owner, he can only use this relic for three minutes. The flames will also damage him during this time. Once three minutes have expired, he must relinquish control of this relic before he is engulfed by its darkness and disappear into the void.


Amadioha

Race:Amadioha Class Armored Spinel
Gender:???
Height:5.3m
Weight:432.5kg
Affinity:Earth (Physical), Type II Dimensional Energy
Specialty:Immune to all Non-Physical attacks.
Combat Role:Frontline Assault

A variant of Dimensional Monsters that prioritized close quarters combat over anything else.

Calyptra

Race:Calyptra Class Parasites
Gender:???
Height:185.4cm
Weight:83.5kg
Affinity:Earth (Poison), Dark, Fire, Curses, Type II Phase Force
Specialty:Capable of infecting prey via fluid transmission. Said infected will transform into a Calyptra unless they kill the one that infected them. Capable of reproducing at an alarming rate.
Combat Role:Defense

Parasitic monsters that dwell within the Forneus

Dianmu

Race:Dianmu Class War Hedgehog
Gender:???
Height:43cm
Weight:1.4kg
Affinity:Water, Type II Phase Force, Lightning, Earth (Poison),
Specialty:Capable of Disrupting and Manipulation electrical equipment. Operates a VE-1 Combat Android
Combat Role:Ambush, Frontline Support

Parasitic monsters that dwell within the Forneus

Specification 
Model:VE-1 Combat Android
Armament:2x1 30mm Z-12 Autocannon, 2 Railgun arm, 1 Vishra C-2 Shield Generator
Height:5.7m
Weight:391kg
Specialty:Carries special electronic warfare designed to work alongside the Dianmu.
Compartment:1
Combat Role:Frontline
Numbers Built:93,100

A combat android manufactured by the Seung Federation based on stolen designs from the Black Phoenix. Although the Dimensionals never relied on the production of combat androids, a number of them were built for the usage of the weaker monsters. The Dianmu were given such models to operate. Due to the Diamnu's ability to manipulate electrical equipment, the VE-1 models were widely used by these types of monsters.Providing decent agility and combat power, the VE-1 models railgun systems were designed to fire dimensional energy from concentrated blasts, to even as a linear cannon. They were designed to combat other war machines from long range. This is not because of design issues, rather it was accounted for the weak combat prowess the Dainmu possessed. So if it was forced to fight at close range, the only defense it carried were the autocannons strapped to its shoulders.After the Great War, most of the VE-1 models were destroyed to prevent them from falling to enemy hands. Only a small batch of these units were left behind in the event they were redeployed by another foreign power. Although outdated and rendered obsolete to newer variants. The VE-1 units proceed decent Anti-Armor and Infantry support in an endless war within the stricken land.

Pagunseong

Race:Pagunseong Class Blader
Gender:Male
Height:147cm
Weight:54.2kg
Affinity:Water, Type II Phase Force, Lightning, Earth (Poison),
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Pagunseong

Race:Pagunseong Class Blader
Gender:Male
Height:147cm
Weight:54.2kg
Affinity:Water, Type II Phase Force, Lightning, Earth (Poison),
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Pagunseong

Race:Pagunseong Class Blader
Gender:Male
Height:147cm
Weight:54.2kg
Affinity:Water, Type II Phase Force, Lightning, Earth (Poison),
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Pagunseong

Race:Pagunseong Class Blader
Gender:Male
Height:147cm
Weight:54.2kg
Affinity:Water, Type II Phase Force, Lightning, Earth (Poison),
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Kartikeya

Race:Kartikeya Dimensional Beast (Artificial)
Gender:???
Height:192.7cm
Weight:93.3kg
Affinity:Type I Phase Force
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Kartikeya

Race:Kartikeya Dimensional Beast (Artificial)
Gender:???
Height:192.7cm
Weight:93.3kg
Affinity:Type I Phase Force
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

A special familiar

Waziya

Race:Waziya Class Queen
Gender:Female
Height:279cm
Weight:???
Affinity:Gravity, Ice, Dark, Light, Energy Manipulation, Mental Corruption, Curses, Type II Phase Force
Specialty:Capable of inducing hallucinations, corrupt weaker opponnets, and command a group of dimensionals to protect it.
Combat Role:Support

A special familiar

Moryana

Race:Moryana Class Parasites
Gender:???
Height:103cm
Weight:12.5kg
Affinity:Wind, Gravity, Earth (Poison), Type II Phase Force
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

ides

Name:Ides
Race:???
Gender:Male
Height:4.2m
Weight:???
Affinity:Wind, Earth, Fire, Water, Type II Phase Force
Specialty:Capable of enhancing all Beast Type Monsters with its roar.
Combat Role:Frontline Assault

Nommos

A special familiar

Name:Nommos
Race:Riga-Class Aquamarine Monster
Gender:Male
Height:147cm
Weight:54.2kg
Affinity:Water, Type II Phase Force, Electric, Earth (Poison)
Specialty:Immune to Water and Electric Attributes, Capable of fighting outside of its natural terrain
Combat Role:Ambush, Frontline Support

Abilities

  • Incorporeal Body (Water)

  • Incorporeal Body (Water)

Nuada

Originally one of the Founders of the Seung Federation, Nuada was the commander of the Yaroslav and Kryzalid class dragons that were deployed during the Great War. An excellent commander, and a wise member, they were responsible for the conquest of the European nations.They're also one of the few commanders capable of fighting the Black Phoenix officers, and even the Einfallen Lords prior to their ascension. It is due to their prowess and leadership the Seung Federation were able to lead numerous victories under their authority. The secret to their power is that he inherited both the Type I and II Phase Force. This rendered them essentially impossible to kill, nor could conventional methods involving the supernatural could work on them. However, out of fear they could usurp the throne, some of the Seung Federation members launched an assassination attempt.Using another dragon that possessed the Type III Phase Force, they managed to kill Nuada and appoint the killer as the new leader. Unfortunately, the new dragon lord rebelled against his conspirators and launched a civil war which resulted in the devastation of the Dragon Race. The Seung Federation also suffered significant losses, and gradually led to its downfall. Nuada's corpse went missing afterwards, only to be uncovered by the Vangarian Organization's 5th Visgroth Battalion.Due to the tremendous energy it possessed, the undead dragon reawakened and annihilated the majority of the Battalion. The Snow Dragon Company were deployed to suppress the Dragon before it could cause havoc upon the other nations. Because the clones were Type III Phase users, they could combat Nuada without suffering any issues against them. It is also during this battle Einhardt utilizied his Pseudo-Ascension and defeated Nuada.Sensing the clone possessed the 16th Lord's essence, Nuada forged a contract to be summoned by him. Should Nuada ever be summoned, the destruction it will create will result in numerous casualties.

Name:Nuada
Race:Undead Dimensional Dragon
Gender:Male
Height:134.4m
Weight:???
Affinity:Demonic, Holy, Wind, Earth, Electric, Fire, Ice, Death, Curses, Type III Pase Force,
Specialty:???
Combat Role:Frontline

Abilities

  • Homologous body

  • Incorporeal Body (Water)

Forneus

A special familiar

Name:Veles
Race:Forneus Class Dimensional Beast
Gender:Androgynous
Height:74.2m
Weight:???
Affinity:Wind, Gravity, Holy, Earth (Poison) Type II Dimensional Energy
Specialty:Capable of spawning and deploying numerous Calyptra Class Dimensionals. Capable of summoning lesser Forneus Class Dimensionals.
Combat Role:Aerial Support, Kamikaze

Abilities

  • Incorporeal Body (Water)

  • Incorporeal Body (Water)

Zubair

A special familiar

Name:Zubair
Race:Zhenya Lord
Gender:???
Height:38.9m
Weight:???
Affinity:Demonic, Holy, Wind, Fire, Death, Time, Gravity, Psychic
Specialty:Capable of summoning numerous Zhenya cultists. Capable of summoning Veles or Nommos
Combat Role:Support, Summoner

Abilities

  • Incorporeal Body (Water)

  • Incorporeal Body (Water)

Astrid Seifert Schwartz

A special familiar

Name:Astrid Seifert Schwartz
Race:Astaorth-Class: Dimensional Dragon
Race:Unknown
Gender:Female
Height:178cm
Weight:Classified
Affinity:Demonic, Holy, Fire, Ice, Soul, Earth, Time, Gravity, Death, Type III Phase Force
Specialty:Capable of wielding Reciproca Lahat Chereb without any demerits.
Combat Role:Overwhelming Firepower
Combat Theme:Binah battle 3

Abilities

  • Incorporeal Body (Water)

  • Incorporeal Body (Water)



equipment

Melee Weapons

  • Ōdachi

  • Uchigatana (Daytime)

  • Karambit (Nightfall)

  • Curved Greatsword (Nightfall)

  • Tonfa

  • Longbow


Firearms

  • UMP45 Submachine Gun

  • G18 Machine Pistol

  • SC-A14 Augustus Assault Rifle

Specification 
Type:Assault Rifle/Carbine
Manufacturer:Sabnock Corporations
Designer:Adrian Newton
Length:1240mm
Barrel Length:430mm
Weight:11.5kg
Cartridge:5.56×45mm Vulcan Rounds or 7.62×39mm cartridges
Rate of Fire:810 rounds/min
Effective Firing Range:840 m
Muzzle Velocity:837 m/s
Shot Capacity:30 per Magazine, 100-round detachable Delta D-Mag
Numbers Manufactured:89,490

A standard issued assault rifle distributed to soldiers of the Vangarian Organization. Compared to other assault rifles, this is considered average in terms of firepower and caliber. What sets this model apart from current firearms is the special Vulcan rounds. The Vulcan rounds possess a special corrosion element that activates upon impact. When it hits metal, the substance is designed to weaken the molecular structures of metallic materials upon impact. This allows for the bullets to weaken the enemy armor effectiveness for the Anti-Tank weapons to guarantee an effective kill. The rifle can also utilize any existing accessories other weapons use. From Night Vision to Grenade Launcher attachments. It all varies upon the situation of the battlefield.In addition to corrosion, the bullets are also designed to pierce mana related defenses, and slime related armor. This allows it to be considered an Anti-Mage weapon and is used by most infantry within the Vangarian Organization. The weapon can also be modified to either carry standard NATO cartridges, or Soviet 7.62×39mm cartridges. Regardless of the cartridge, the Vangarian Organization developed two types of the Vulcan ammunition.However, because of limited resources and manufacturing capabilities, it cannot fully replace the current equipment used by the Organization. Garrisons, and elite units are prioritized with the usage of this rifle until more can be manufactured to replace all current assault rifles with this ones.

Variants of the SC-A14 Assault Rifle

  • SC-A14TH: Modified to utilize thermal heat sensors and heartbeat monitors

  • SC-A14C: Improved Stabilizers, Extended Range, Weight Reduction by 0.9kg

  • SC-N7 Neris Sniper Rifle

Specification 
Type:Sniper Rifle
Manufacturer:Sabnock Corporations
Designer:Adrian Newton
Length:1450mm
Barrel Length:770mm
Weight:16.1kg
Cartridge:11.30×60mm Riga Rounds
Rate of Fire:50 rounds/min
Effective Firing Range:1.5 km
Muzzle Velocity:1,130 m/s
Shot Capacity:15 per Magazine
Numbers Manufactured:1,577

A sniper rifle designed by Sabnock Corporation with the intent to pierce even heavily armored targets. Despite being a sniper rifle, it is more akin to an Anti-Tank Rifle due to the caliber of the rounds. It's size and weight renders it difficult to carry, and is more designed for long range support and assassinations rather than infantry use. Only those with exceptional marksmanship are capable of using this rifle. Even within the Vangarian Vanguard, only selected snipers are allowed to use it.In contrast to the bulky appearance, the rifle carries high-velocity armor-piercing rounds that are designed to even pierce armored tanks due to the same corrosion rounds the Vulcan rounds were known for. The only difference between the Vulcan and Riga ammunition is the type of contents used in the bullet itself. Although Vulcan and Riga carry the same corrosion effect, the tips of the Riga Rounds are laced with the same Hadron technology found on the Black Phoenix weaponry. This improves the penetration capabilities; however, it is not as powerful since it lacks overall firepower compared to the same one used by the V-17 AT Lance. This meant the bullet must aim at precise locations to maximize its Anti-Tank role. This meant aiming for the Ammunition rack, the Crew, or any modules to significantly reduce the targets efficiency.The Sniper Rifle was developed in limited numbers to prevent them from falling into enemy hands. Only Marksman's are allowed to use this weapon on the battlefield.

  • SC-G1 Rifle

Specification 
Type:Sniper Rifle/Gunblade (Prototype)
Manufacturer:Sabnock Corporations
Designer:???
Length:1740mm
Blade Length:590mm
Barrel Length:810mm
Weight:22.1kg
Cartridge:11.30×60mm Riga Rounds
Rate of Fire:70 rounds/min
Effective Firing Range:1.83 km
Muzzle Velocity:1,410 m/s
Shot Capacity:10 per Magazine
Numbers Manufactured:1

A prototype Rifle designed for Einhardt to use. Compared to the standard SC-N7 variants, this particular was designed solely on range and piercing capabilities. This rifle was also custom-built, constructed with a special Var material that allows mana to be poured into the rifle itself.When poured into the rifle, it is capable of operating similar to a charged particle cannon. This allows for the individual to fire a power shot of concentrated mana. This allows it to ignore enemy armor, and is even capable of disrupting the flow of mana. The duration depends on the amount of mana invested into the rifle itself.In the event the rifle runs out of ammunition, or if the user is forced into close quarters, the weapons can also act akin to a blade. Using the same High-Frequency technology applied to their current weapons, the blade can easily destroy armor or slime related defenses. Despite it being a prototype, it will inevitably replace the SC-N7 models once combat trials have been reported by Einhardt himself.

  • V-17 Anti-Tank Lance

Specification 
Manufacturer:ZilXian Corps
Designer:???
Length:3833mm
Caliber:155mm
Weight:122.5kg
Shell Weight:53.1kg
Effective Firing Range:2.9km
Muzzle Velocity:2,113m/s
Shot Capacity:1
Numbers Built:283,000

The legendary Anti-Tank Weapon developed by the Black Phoenix. During the Great War, the standard Anti-Tank weaponry were considered useless against the more advanced models of armored units. Regardless of where the enemy fired, the armor was durable enough to withstand numerous hits, even at its weakest points. Only another armored unit of the same tier could destroy it, and the proposed an issue for the Black Phoenix prior to its emergence as a dominant power.The V-17 was constructed in response to this problem. When used, the shell uses a special ammunition type that upon impact, acts akin to a wave surge. Overheating the enemy vehicle, it liquefies most metal aside from concrete, and ruptures fuel and cooling systems. In a sense, the armored vehicle or object melts the enemy from within their vehicle, leaving them either warped beyond repair or destroyed. Having a variety of ammunition types, it can also fit the role of Infantry support during advances or against fortified defenses. Due to its destructive capabilities by enhancing its power with magic, the V-17 were considered a severe threat for ground forces that special protocols were made to deal with soldiers carrying an AT Lance.The significant issue is the weight and size of the weapon itself. Since it requires abnormal strength to carry and endure the recoil, not many are capable of using the weapon without specialized training to properly use one. Furthermore, the size prevents it from being used in close quarters, and can stand out due to its appearance. Despite this, many factions have attempted to use this weapon due to its reliability and effectiveness as a Tank Killer. Even after the Black Phoenix have long since dissolved, the weapon continues to be used by certain organizations.

  • SC-1 'Forneus' Anti-Tank Lance

Specification 
Manufacturer:Sabnock Corporation
Designer::Nelson
Length:3110mm
Caliber:105mm
Weight:258kg
Shell Weight:34.9kg
Effective Firing Range:1.9km
Muzzle Velocity:1,489m/s
Shot Capacity:5-Clip Magazine
Numbers Built:319

Although considered an Anti-Tank Lance, the Forneus is more akin to the standard Rocket-Propelled Launchers in how it is wielded. The caliber of the Anti-Tank weapons is considerably weaker, yet is compensated by carrying five shells that are located at the back of the lance. In addition to the extra ammunition capacity, the SC-1 boosts far better stability, mobility, and possesses a frontal shield to protect the user from incoming shrapnel when firing at close range.The Vangarian Organization had developed this weapon based on the necessity of quantity rather than focus on the firepower itself. This allowed the weapon to carry five shells; however, this also increased the weight of the weapon significantly.

  • W-1 Anti-Tank Lance

Specification 
Length:Wilburt Industries
Designer:???
Length:4490mm
Caliber:220mm
Weight:292.1kg
Shell Weight:63.9kg
Effective Firing Range:3.4km
Muzzle Velocity:2,589m/s
Shot Capacity:1
Numbers Built:240

An offshoot of Anti-Tank lances developed by Wilburt Industries. Designed solely for superhuman individuals, the W-1 boasts far superior firepower and penetration capabilities compared to its predecessor, the V-series of Anti-Tank weapons.


Support

  • Gaia Mod III. Battle Armor

Specification 
Manufacturerer:Sabnock Corporation
Affiliation:Vangarian Organization
Designer:???
Armor Type:Combat Armor Uniform
Weight:21.7kg
Armor Materials:???
Numbers Built:90


Trivia

  • During his spare time, aside from physical training or cultivation techniques, he crafts his own talismans. Often relying on arithmetic formulas to consider how to use certain formations.

  • Despite being disciplined with the sword, if his opponent is the type that prefers brute strength. Erich will also act the same

  • First item

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